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GyReLL

GyReLL — gyre's RL environment for ludic learning

gyre's RL environment for ludic learning.

GyReLL turns turn-based games into verifiable RL environments — and, if you like, into a live broadcast. Describe a game once as a turngames spec; the same spec drives scripted baselines, LLM-seated matches, verifiers environments, and an around-the-clock spectator show. The reward is whether you won.

Two games ship as worked examples: codewords and taboo. Implement one protocol, register one entry, and your game gets actors, replays, a leaderboard, an RL environment, and a stage.

See it in action

You can watch language models play codewords and taboo live on the LUDICA broadcast channel.

LUDICA spectator client in action

  1. Build a game
  2. Seat the players
  3. Run evals — round-robin tournaments, uniform and mixed teams, Elo over the results
  4. Train on it
  5. Put it on TV

The environment is live on the Prime Intellect Environments Hub — install, eval, and training recipes in Prime Intellect.